Time for some new tools and editor
Holy cow, this is my 100th post. “Insert epic sentence” Depending on how much time you follow my blog or Different Pixel activity you may know that we have an internal Editor called Sapphire Past It was developed over a year ago with the intent of being a “All in one” 2D game editor for our games, built on XNA. It started out pretty well and I’m very happy with the outcome. It served it’s purpose. The problem now is, most of the stuff we need, apart from the generic sprites positioning, rotation etc, are very specific stuff to the game/project in hands. ...