QoD 3DS/Wii U port devlog 1

So how are the Nintendo ports coming along? It’s been sometime since I announced Quest of Dungeons for 3DS and Wii U, so it’s time to talk about what’s been happening in the “backstage”. I’m working on both versions at the same time, potentially for a simultaneous release. But this adds some extra challenges since both are very different and well, I’m juggling between two ports on my own. From a technical point of view, both are already up and running, graphics, sound, input, all of that is working (as far as I tested anyway. bugs yikes). ...

May 20, 2016 · 4 min · 702 words · David Amador

Quest of Dungeons is coming to Nintendo 3DS and Wii U

Nintendo fans rejoice!!! It’s time to reveal what I’ve been up to lately, I’ve been very cryptic on Twitter about what I was actually doing but it was for a good cause, because Quest of Dungeons is making it’s way on to Nintendo 3DS and Wii U. Development started a couple months ago, so I still don’t have an ETA, but from now on I can be less vague to what I’m really doing. ...

February 22, 2016 · 1 min · 136 words · David Amador