XNA Particle System 2D
It’s been a long week. Even though I’ve always pointed to a make a very simple game for Dream Build Play so that I may actually have the time to finish it I just lost almost two day doing something to show for about 3 or 4 seconds per level. Discussing how we should make our puzzle appear and disappear between each level we decided that a particle system or an effect of such nature would be nice to show apart from some fading or something on the puzzle itself. Then it began, the one task that all programmers should ask someone else to do, because once you get the first one working you are gonna keep adding features because is so FUC**** pretty 😀 ...