Using PerfHUD with XNA
I am definitely a fan of ATI cards. Had a few Geforces but didn’t liked them very much. I actually noticed image quality decrease when switching from an old Radeon 9800 to a Geforce 8k something. I’m very happy with my Radeon 4890, now for the downside, PerfHUD, a very handy tool for Game Developers is only available for NVIDIA chipsets and although ATI has it’s own GPUPerfStudio it’s not the same thing. Anyway for those who have one and are developing for XNA you may have noticed that it doesn’t run PerfHUD out of the box. You will get an error, something like: “This applications is not configured for using PerfHUD. Consult the User’s Guide for more information” ...