Here’s a non extensive list with a few of the projects that I worked on, contract and porting work, and also as indie developer.
Games 🎮
- Access Denied Escape (2024) - Consoles porting work
- Westilds Law (2024) - Consoles porting work
- Furious Bikers (2024) - Consoles porting work
- One More Dungeon 2 (2024) - Consoles porting work
- My Big Sister Remastered (2024) - Consoles porting work
- Witch Rise (2024) - Consoles porting
- Sephonie (2023) - Consoles porting
- Ashina: The Red Witch (2023) - Consoles porting
- Runnyk (2023) - Consoles porting
- Amabilly (2023) - Consoles porting
- Super Brawl Rush (2023) - Consoles porting
- TEN (2022) - Consoles porting
- Mages and Treasures (2022) - Consoles porting
- The Letter (2022) - Consoles porting
- Nexomon (2021) - Consoles porting
- Ravensword: Shadowlands (2021) - Consoles porting
- Thunderflash (2020) - Consoles porting
- Freddy Spaghetti (2020) - Consoles porting
- Distraint 2 (2020) - Consoles porting
- DISTRAINT: Deluxe Edition (2020) - Consoles porting
- Clash Force (2019) - Consoles porting
- Quest of Dungeons (2014)
- Puwang (2012)
- Anadea (2011)
- Vizati (2010)
- Cloud9 (2009)
- Something Fishy (2008)
- Blitz And Massive(2007)
- Ant’s Swarm (2007)
Game Engines/Editors/Software/Tools 🔨
- Basalt (C++) (2012 - on going) Win/Mac/Linux/3DS/Wii U/PS4/XboxOne/Switch/iOS/Android
- Basalt (C#) (2009-2011) PC/iPhone/iPad/XBOX360/Windows Phone 7
- Sapphire Basalt 2D Editor (2009) C# / XNA
- Platypuss (2009) C++ / DirectX 9 /XML
- Genesis 3d World Editor (2008) C++ / DirectX 9 /XML / LUA