Merged personal and studio blogs into one

I have no idea how many people, if any, are still subscribed to this blog RSS feeds, but if they are, they probably saw a couple of new posts in burst yesterday, apologies. This happened because I decided to merge all the posts from my studio into this one for “cleaning house”. I’ve been thinking about it for a while that I have these 2 blogs mostly abandoned and it’s a shame, I used to be very active, but IRL stuff and especially Twitter and QoD launch got me busy elsewhere and I mostly abandoned blogging, which I enjoyed a lot. It felt like the audiences were in other places so it made more sense. Upfall Studios blog was mostly created as I felt it needed to have a more professional look for the devlogs of all the ports I made, and it helped doing that, explaining the new features, it was a place for players to see the roadmap, and blogs are perfect for that. ...

November 2, 2022 · 4 min · 729 words · David Amador

Quest of Dungeons Switch Physical Release

First of all, Happy Birthday to Quest of Dungeons 7th anniversary, initially released on March 25th 2014 for PC and iOS. QoD eventually got several other versions and big content updates over time, and that’s all thanks to the support of the fans, making it possible for me to continue working on it, so thank you. One thing I got asked frequently was about a physical release, and it took a bit of time but I’m happy to announce that, in cooperation with Leoful, it’s finally happening, and soon too, release date is April 13 and pre-orders are live (begin tomorrow, March 26). ...

March 25, 2021 · 2 min · 292 words · David Amador

Vizati 10th anniversary and making if free.

> Hey everyone, wow ok so first of all it’s been a long time since my last post, I keep telling myself I need to return to do more regular posts, but twitter kinda replaced it in many ways for my daily-rambles. However I’ve been trying to work on something new and gotta get back to more regular blogging, but more on that later. Second, but not least important, Vizati is turning 10 years old today (11 June 2010), feels only yesterday we (me coding and Rita with the art) were doing the first puzzles and trying to figure out the best way for making this a fun game. Things changed a lot over the years and the original team is no longer working together, also because of OS updates, like the iOS versions etc or hardware not being around anymore the game has mostly vanished from all stores. The other day I was thinking about game preservation and thought it would be a shame to leave this only in our computers, combined with the 10th anniversary we decided to make it free to everyone, the original game can now be downloaded and played even on the newest Windows versions (thank you XNA). ...

June 11, 2020 · 2 min · 368 words · David Amador

Made a small game for Ludum Dare 42

Hey, It’s been ages since my last post, feel like things keep getting in the way, also not much exciting stuff lately. But decided to take a break from my current project to participate in Ludum Dare 42, it’s been years since the last time, also I liked the theme “Running out of Space” so I decided to hack something. To try and get out of my comfort zone I made my first game in Unity, so that was a fun experiment. ...

August 14, 2018 · 1 min · 172 words · David Amador

Quest of Dungeons is coming to Nintendo Switch

EDIT (09/09/2017): Europe and America are now scheduled for a September 14 release date. Hey, So this will be a quick post, as news started appearing on twitter a couple moments ago and I wanted to answer some questions. Super happy to say that Quest of Dungeons is coming to Nintendo Switch. Every since Nintendo announced the console that I’ve been getting questions so this will make a lot of people happy, and the best thing is that it’s not far away. In Japan is already releasing next week, August 10, Flyhigh Works is handing publishing in the Japanese territory. ...

August 2, 2017 · 2 min · 338 words · David Amador

Quest of Dungeons turns 3 years old, a small message for the community

Exactly 3 years ago today, March 25th, Quest of Dungeons was released on Steam and iOS. Feels unreal thinking what happened in these past three years, for those who remember I wasn’t even sure the game could make it to Steam, let alone end up being accepted by PlayStation, Nintendo and Xbox for their consoles. A couple of days ago I was thinking I should do something special for today, but instead of discounts or promotions I decided to write a couple of words to you, the community. ...

March 25, 2017 · 2 min · 386 words · David Amador

Quest of Dungeons is out now on PlayStation 4

It’s here, it finally happened! Quest of Dungeons is finally out for PlayStation 4 😀 PS4 dashboard showing Question of Dungeons First of all, here are the links for the respective stores, you can also just search for the game and it should show on PSN Store. US PSN Store: https://store.playstation.com/#!/en-us/games/quest-of-dungeons/cid=UP1670-CUSA06182_00-QUESTDUNGEPS0001 EU PSN Store: https://store.playstation.com/#!/en-gb/games/quest-of-dungeons/cid=EP1656-CUSA04830_00-QUESTDUNGEPS0001 Since I did this in the past, I decided to find a review video on Youtube that goes into detail about the game running on PS4, this should cover all things, so you can decide if this is a game that you might enjoy or not. ...

January 20, 2017 · 1 min · 134 words · David Amador

Some thoughts about a 4 year game dev cycle

As I’m starting to write this post I’m on my way to my home town for the holidays, so I may not post it in a couple days. It’s been a crazy year(s)(?) and I’m taking these near 4h of travel to write down some things. I’m sorry if it’s incoherent, this is mostly a dump of thoughts. For those who follow my work a bit more closely you probably know that for almost 4 years the project I dedicated more time was Quest of Dungeons, which started development in 2013. ...

December 29, 2016 · 9 min · 1904 words · David Amador

Quest of Dungeons is coming to PlayStation 4

EDIT: Release date will be January 17th 2017! Exciting news, Quest of Dungeons is on it’s way to PlayStation 4!! It’s actually been in development for some time, and it’s very near completion, so it’s not going to be a huge wait until release hopefully. The official QoD page on PlayStation went live just now so I decided it was a good time to let you know that this is happening, since I’ve been getting questions about a PS4 version for some time. ...

November 4, 2016 · 1 min · 108 words · David Amador

QoD is now available on eShop for Nintendo 3DS and Wii U

The day has finally arrived!! Quest of Dungeons is now available in EU and US for your Wii U and/or Nintendo 3DS. If you search for the name on eShop in our device it should appear. Game costs $8.99/€8.99 and allows for cross buy, so if you buy the game for Wii U you’ll get the Nintendo 3DS version for free (and vice-versa). US Links Wii U Nintendo 3DS EU Links Wii U Nintendo 3DS ...

September 30, 2016 · 1 min · 124 words · David Amador