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Bringing a game from PC to iOS
This is my first post to http://idevblogaday.com/, I’ve been waiting since November so I’m pretty excited about writing to a broader audience =P. Even though I only have one product on the App Store I have gathered some knowledge on how stuff works to get there. I’ll start by talking a bit about how we made our PC game Vizati to iPhone. When we started, this represented our chance of making games and putting ourselves into test. Without any pre determined rules and/or a major company dictating what to do we were able to have full creative control to try and do something a bit different. ...