I’ve been working on Quest of Dungeons and I’m nearing Gold. I’m attempting to release every version on the same day, which I never managed to do before but would like to do this time.
I have both the iOS, Mac and Windows version very stable, the Mac and iOS apps were already accepted by the App Store, for Windows I’m still trying to wrap up the process of getting it on a digital store too. I’m just polishing the game and finishing some bugs, but I’m close, I can feel it =)
Right now I’m targeting for a late January release, but I’ll have a more precise date in the next few weeks.

Meanwhile here are a couple of screenshots.

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